Thursday, December 8, 2011

Zelda: Skyward Sword review

The Legend of Zelda: Skyward Sword

You’ve probably heard of The Legend of Zelda at some point in your life. A good majority of you probably think that Zelda is “that elf boy with the dorky green hat.” We already can’t be friends. Anyway, The Legend of Zelda is actually a long-running series in which each game is its own entity, similar to Final Fantasy; in other words, you don’t have to play any of the other Zelda games to understand this one. Almost every entry stars a young boy named Link who ends up having to save the Princess Zelda from some great evil, usually a man named Ganon or Ganondorf. That’s right, the series is named after the useless princess who always gets kidnapped (even though she clearly has strong magical powers) instead of the brave hero, Link, who goes through intense trials and fights powerful monsters to save her. Excuuuse me, Princess!

Skyward Sword is about a boy named…can you guess? Again, if you said “Zelda,” get out of my face. Link and Zelda grew up together in a beautiful island town called Skyloft. Oh, and instead of the island being in the ocean it’s actually a floating mass hovering high above the clouds. Small detail.You find yourself at the start of the Wing Ceremony where Link is competing with his peers to gain the official title of “Knight,” which just basically means he can ride his goofy looking duck thing—called a Loftwing—freely around the skies. Eventually Zelda ends up falling through the clouds to the mysterious surface world which, for some reason, no one really seems to know anything about.